The Beyond Subsector I: Zydar
The Beyond Subsector I: Zydar
System Data
Hex Name UWP Remarks {Ix} (Ex)
[Cx] N B Z PBG W
A Stellar
----
-------------------- --------- ------------------------ ------ ------- ------ -
-- - --- -- ---- ----------
0121
Besulla D500110-8 Lo Va Sa { -3 } (901-1) [1173] - - - 504 9
CoLg M6 V
0122
Rabanitas A869446-B Ni { 1 } (934-2) [254E] - - - 422 7
CoLg F9 V
0125
Thynca C558621-7 Ag Ni { -1 } (A53+1) [7549] -
- - 412 6 CoLg K5 V
0127
Lyheric A445834-D Ht Ph Pi
Pa { 3 } (A7A+2) [9B5B] - KM - 611 12 CoLg M1 V M6
V
0128
Destrada C511233-8 Lo Ic Ho Tz { -2 } (611+1) [3175] - - - 502 8
CoLg M1 V D
0130
Dizuro B000227-B As Lo
Va { 1 } (A11+2) [534C] - - - 301 6
NaHu M3 V M4 V
0226
Phoenix C666559-9 Ag Ni Ga Pr { 0 } (A45-4) [15AC] - - - 713 13 CoLg G1 V
0328
Keshto C645644-6 Ag Ni { -1 } (551-4) [6526] -
- - 324 11 NaHu M0 V
0329
Indaraliggu B57A557-B Ni Wa Co Sa { 1 } (D46+2) [4647] - - - 423 14 CoLg M0 V BD
0422
Farhaven D552325-3 Lo Po
Lt { -3 } (521+4) [1121]
- - - 733 17 CoLg K4 V
0423
Nowhere E67A000-0 Ba Wa Fz
Sa { -3 } (300-4) [0000] -
- - 023 11 CoLg M1 V M2 V
0430
Nestor B684216-C Lo Ht Ho
Tr { 1 } (B11+2) [136F] - - - 323 12 NaHu K2 V
0522
Dawn E583783-3 Ri Lt
Ho { -1 } (86B+2) [8655]
- - - 523 16 CoLg K4 V
0528
Ouisahed B576643-9 Ag Ni { 1 } (B55-2) [3726] - - - 503 9
CoLg K0 V
0623
Healer E689422-5 Ni Lt
Ho { -3 } (631+3) [3122]
- - - 523 12 CoLg G3 V K3 V
0625
Asimov D555695-B Ag Ni { 0 } (752+3) [862D] - - - 614 11 CoLg K3 V
0626
Virtue E571345-B Lo Ho
He { -1 } (921+1) [125C]
- - - 822 11 CoLg F7 V
0630
Zydar A9669D9-A Hi Cx Pr
Pz { 3 } (D8D+4) [AC6B] - K A 820 10 ZyCo G2 V
0723
Atlantis B86A657-C Ni Ri
Wa { 2 } (955+2) [786A] - K - 534 11 CoLg G2 V
0724
Kermanshah C412456-A Ni Ic Co
Tz { 0 } (633+1) [5487] - - - 912 7
CoLg M9 V
0821
Farquhar E967541-3 Ag Ni Lt
Ho Tr Pr { -2 } (444-1) [5316] -
- - 523 13 CoLg G7 V
0825
Abchandler C869674-6 Ni Ri Co
Tz { -1 } (551-1) [A577] -
- - 613 11 CoLg M3 V M9 V
0828
Backside E331000-0 Ba Po Co
Sa { -3 } (600-5) [0000] -
- - 023 10 NaHu M4 V
The Zydar subsector consists of 23
systems and 8.680 billion sophonts, of which eight billion reside on Zydar.
Eighteen systems and nearly the entire remaining population reside within the
Corellan League, with Keshto being the only unaligned world with any
significant population. Keshto was settled by Sindalian refugees in -1400 and
has maintained its independence ever since, while the rest of the subsector has
been settled by Corellan colonists or refugees fleeing Aslan expansion over the
course of two millennia. With the exception of Lyheric and Atlantis, the Zydar
subsector, known previously as the Tirost subsector before that world changed
its name to Zydar, is a backwater of the League, difficult to traverse without
the longer ranged starships produced by the yards at Lyheric.
Worlds
Atlantis (0723 B86A657-C)
As its name implies, Atlantis is a water world with almost
no landmass. Most of its crust is under six to ten kilometers of water. Only a
single subcontinental shelf approaches sea level and other than a few volcanic peaks
and atolls, only one significant body of land, a 30,000 square kilometer island
also named Atlantis, rises above the oceans. That island holds nearly the
entire population of five million.
Atlantis was settled from Valhalla in 335 and granted
independence by its rulers in 735 in an attempt to shore up support for the
doomed Federal Constitution. At that time, the Atlantian-run Cariba Consortium
bought rights to the Valhalla's struggling Emptor colony, and after Cariba's
bankruptcy in 864, the Atlantian government assumed control of the rather
unpleasant frigid world of Emptor.
Atlantians enjoy a high standard of living, supported by a
large robotic and clone workforce. The island itself is located at the southern
extreme of its sunken subcontinent, but the small islands in the tropical zone
to the north support a number of luxury resorts catering to the local elite and
offworld tourists.
Keshto (0328 C645644-6)
Keshto was settled in approximately -1400 by Sindalian
refugees. The records of the early years of colonization faded into mythology
when the world's inadequate infrastructure collapsed. The settlement fell back
into an agrarian society on a world only kept temperate by near-continuous
volcanic activity and a high concentration of carbon dioxide. According to
Corellan records, Keshto was first contacted in -1137, but Keshtonese mythology
describes two earlier visits that ended with violence and exploitation. As a
result, the Keshtonese have rejected overtures to join the League and have
remained distrustful of offworlders and their technology. In recent years,
homegrown technology has brought the Keshtonese back into the industrial age
and their distrust of the League has subsided. They have built a starport
capable of offering limited service to starships, but retain high tariffs and
strict visa requirements for those travelling outside the Keshto Startown
Economic Zone surrounding the landing fields and hangers. A League embassy opened
in 1099 but preliminary discussions on membership have stalled.
Lyheric (0127 A445834-D)
Occupying the rimward and spinward flank of the Corellan
League, Lyheric is one of the leading worlds of the League in industry and
technology. Its culture is in many ways a twin of Corella, and it provides
stability to this isolated region of the League.
Physical Characteristics
Orbiting the brighter of a widely separated pair of red
dwarf stars, Lyheric was saved from tidal lock with its sun by becoming tidally
locked to its large moon Osric (A200664-D). The collision that formed what is
essentially a double planet system also churned heavy metals and rare earths to
the surface of both worlds, contributing to the mining boom that brought people
and industry to this far corner of the League. The 63 hour day of the twin
worlds is broken up by the noontime eclipse which brings a "short
night" to the surface, but still stretches the daily cycle of Lyheric life
beyond 31 hours. Occasional superflares have depleted the ozone layer of the
world and heavy volcanism contributes to a foul atmosphere. This confines most
of the population, now focused on manufacturing and service industry jobs far
removed from the automated mines, into large arcologies.
History
After the failed attempt to liberate Halifax in the First Expedition
against the Aslan, a small group of refugees from that lost world settled
Lyheric in -594. What started as a mining settlement on a harsh world expanded
during the centuries as careful investment by Corellan Great Houses and
Consortia built up local industry to supply this distant region of the League.
Lyheric has always been an independent member of the League and was a major
proponent of the Federal Constitution, with many ties to Corrella that persist
to this day in the form of junior branches of the Great Houses that have
evolved into associated but independent Houses on Lyheric.
Since the secession of the Kajanni Triumvirate in 705 and the
ascension and withdrawal of Zydar in 930, Lyheric has increasingly become the
focus of the League's power to rimward and spinward. With a focus on quality manufacturing
and generous research budgets, the world remains the leader in producing high
technology and high quality goods.
Social Characteristics
The Lyheric Great Houses and Consortia, which are heavily
intertwined, dominate Lyheric's political and economic life. The government is
led by the House of Notables, which includes representatives from both of these
groups and who appoint a Chancellor and Cabinet of Ministers. Government
services follow the Corellan model of providing a basic income, free health
care, education, and entertainment to the masses, leading to a general sense of
freedom and low social unrest. A meritocracy within the lower and middle levels
of industry and government provides limited mobility for those who are not
among the elite. As with Corella, the lowest classes and heavier laborers are
robots and force-grown genetically engineered clones whose harsh existences
provides prosperity to the Human population.
Zydar (0630 A9669D9-A)
Settled as Tirost in -573 by refugees from worlds overrun by
Aslan ihatei, the world was renamed Zydar when the Duality Prophet Zydar seized
control in 930. Capital of the Zydar Codominium, the world is the center of
power for the Zydarian Star Legion, a source of instability across the
non-Corellan regions of the Gamma Quadrant of The Beyond.
Physical Characteristics
Zydar is a fairly dense world with a surface gravity of 1.21
standard. It resides in the habitable zone of its G2 V star and experiences
temperate conditions over a large portion of two of its three large continental
land masses. The third continent, Hyborea covers the northern polar regions
down to the 30th parallel and is cold and arid across much of its interior.
With an axial tilt of 31 degrees, Zydar experiences significant seasonal
variation, but large areas of the planet are suitable for agriculture. Native
life was not well advanced prior to colonization and invasive species have
overtaken local organisms in many of the ecological niches on land.
History
Far from the settled regions of the Corellan League and away
from the original trailing-rimward refugee settlements dating to the fall of
the Sindalian Empire, the world once known as Tirost was reasonably habitable
and remained available until -573 when it became a refuge those who had fled
Halifax and Oberon in the previous centuries.
Tirost was an agricultural world for its first millennium after
colonization, exporting a variety of delicacies to Lyheric and beyond.
Population growth and an influx of settlers from the Imperium in the seventh
and eighth centuries changed the nature of the society. The decentralized
government fragmented across the three continents, then fragmented again,
leading to the First Tirost World War of 804-816. The conflict ended with the
establishment of seven independent nations who maintained an uneasy truce that
broke down in the Second Triost World War of 894-899 and then the Third in
926-930.
The Third Triost World War ended not in military victory or
a compromise treaty, but in a popular revolution led by the former Zymiron
Argabenton, known as the Duality Prophet Zydar, who led his followers to demand
peace by popular nonviolent protests across all seven warring states.
Zydar declared the Zydar Codominium, based on his claimed
possession of both a Human and Ancient soul, and his followers quickly seized
control of the world's faltering governments. He renamed the world Zydar after
himself and withdrew from the Corellan League, which he asserted had done
nothing to prevent the suffering of the wars. After the Great Realignment of
931-935, which caused as much suffering and dislocation as the last two World
Wars, the world of Zydar experienced a period of stability that led most of the
population to at least passively support the new theocratic rule of Zydar and
his Disciples.
Zydar, seen by outside observers and part prophet, part pirate,
and part con man allegedly still lives, but has not made a personal appearance
since his 200th birthday celebration in 1065.
Social Characteristics
After the declaration of the Codominium, the population of
Zydar began to grow rapidly, reaching one billion by 980 and stabilizing at eight
billion by the end of the eleventh century. The Codominium is a theocracy, with
Zydar's Disciples ruling a bureaucratic state that organizes tithes and
controls most aspects of daily lives. Economic activity is based on free
enterprise principles, but the Codominium is a 10% shareholder or "tithe
holder" of all enterprises and is guaranteed a seat on every corporate board.
The people of Zydar spend one day of six in worship and one
in rest, but labor the other four days of the week, often for 14 hours of the
world's 28 hour days. To the surprise of outside observers, the economy
functions with great efficiency, and the technological level of the world,
which had lagged seriously during the age of the Triostian World Wars is
beginning to catch up to Corellan League levels, with Zydar producing its own
fleet of starships.
Visitors are welcome, though expected to observe reverence
for Zydar and constantly encouraged to convert to his worship.
Articles
Zydarian Codominium
The Zydar Codominium
was proclaimed by the Duality Prophet Zydar in 930 as a breakaway state from the
Corellan League after the end of the Third Tirost World War. Zydar, who claims
to be a reincarnated Ancient with special knowledge, changed the name of his
homeworld and established a religious dictatorship based on the
"Codominium" of his Human and Ancient souls. His Star Legion,
considered little better than pirates by the League, extracts
"tithes" from followers and unbelievers alike, hampering interstellar
trade in the region.
History
The Zydar Codominium is the direct result of the efforts of
Zydar, born Zymiron Argabenton, and his band of Disciples to end the Third
World War on Triost. The forced end of the fighting in 930 was followed by a
declaration of independence and the establishment of a theocrat government on
Triost, which was renamed Zydar in honor of the prophet. A purge of leadership
and reorganization of society known as the Great Realignment of cemented
Zydar's control of the world by 935 and spread his control to the outpost of
Oquir, renamed Zydoquir, by 936. Oquir had been under control of the former
Triostian nation of Kanbarre, and for the next few decades was Zydar's only
claim to interstellar statehood.
The establishment of the Star Legion of the Codominium in
962 was followed by its occupation and "voluntary" conversion of
Danaria, renamed Zydanar, and Exanos, renamed Zydexnar in 963. The Corellan
League reacted poorly to these occupations, but war was averted after Zydar
declared his expansion to be complete and signed the Treaty of Nestor in 964,
guaranteeing the independence of that Gateway Consortium-controlled system,
which remains the main trade conduit to Zydar.
During the course of the eleventh century, the Star Legion,
though composed mainly of secondhand converted freighters and
natively-constructed jump-1 capable corvette and frigate-sized ships, has
caused disruption to trade and traffic in the sparsely traveled Spinward Drift
and Ghost Rift subsectors and even into the frontier regions of the Vanguard
Reaches and Touchstone sectors.
A confrontation with the Nakris Confederation, the
Zydar-Nakris War of 1032-34, ended with a Nakris Star Force siege of Zydar. The
treaty signed by Zydar himself promised permanent withdrawal of Star Legion
ships from the Nakris subsector and an end to missionary activity within the Nakris
Confederation. Missionary activities in the Corellan League and Hefrin Colony
continue, but the conversion rate remains very low.
In 1065 Zydar celebrated his 200th birthday in a Codominium-wide
Jubilee. Since that celebration, the Duality Prophet has not been seen in
public and his decrees have been announced by his Apostles.
Essentially piratical "tithing" by the Codominium
Star Legion led to the withdrawal of the Corellan League Ambassador in 1102 and
to skirmishes with the Jarnac Pashalic that may soon lead to war. Zydar has not
responded to demands for a curtailment of the Star Legion's activities.
Structure
Zydar is a well-run organized state religion. The Disciples
of Zydar, essentially priests, maintain a hierarchical structure of Bishops,
Archbishops, and Cardinals, who rule cities, dioceses, and provinces. The Apostles
command the central government ministries and form a council which implements
the teachings and decrees of Zydar himself, who has remained out of sight since
his 200th birthday Jubilee celebrations in 1065.
All citizens are members of the Zydar Codominium faith and
contribute a 10% tithe to the church. All businesses have a Disciple as a board
member and contribute 10% of their earnings as a tithe. Local taxes and fees
are another source of government income, but tax collection and the provision
of government services is remarkably efficient, especially given the
contradictory and obtuse tenets of Zydar. In contrast, chaotic foreign policy
and the seemingly undisciplined actions of the Star Legion lend to an
appearance of disarray to outside observers.
Military
The Zydar Codominium's internal security is the purview of
local Bishops and Archbishops, who ensure public order with paramilitary
Guardians and an extensive public surveillance system. The external security
service is the Star Legion, which most observers consider little better than a
conglomeration of corsair bands with little standardization in equipment and a
loose command structure that is under the theoretical control of the Apostle of
the Armada. Star Legion ships range from converted freighters in the 200-5000
ton range to locally built TL 10, jump-1 capable ships in the 100-2000 ton
range. Most Star Legion ships are capable of multiple jumps with internal space
either permanently allocated as fuel tankage or employing collapsible fuel
bladders or fuel/cargo containers. These ships, often deployed in groups of
2-5, enforce "tithes" on commercial vessels travelling far outside
the Codominium's borders. Failure to pay results in the seizure of the vessel
until payment, plus "storage fees" are paid, essentially holding the
vessel and crew for ransom. This has discouraged commerce and development in
the region around Zydar for the past several decades and has led to discussions
within the Corellan League of launching a "punitive expedition" much
as Nakris effectively accomplished during the Zydar-Nakris War.
Relations
Zydar does not have good relationships with its neighbors,
mostly as a result of the actions of its Star Legion and the failure of
diplomatic efforts to address the problem. The Corellan League has withdrawn
its ambassador to Zydar and the Jarnac Pashalic has threatened retaliatory
action against Star Legion tithing in the Spinward Drift and Jarnac subsectors.
Relations with the Nakris Confederation have been stable since the conclusion
of the Zydar-Nakris War, but while Nakris acts as the intermediary between
Zydar and the Corellan League in current diplomatic discussions, it is not
sympathetic to the Codominium's policies, or lack of policy, in regard to the
Star Legion. Zydar has not had formal relations with the Hefrin Colony since a
1036 "tithe collection" at Kuuna led to the Colony signing a
protection treaty with the Jarnac Pashalic in the following year. Relations
with the Aslan Hierate are nothing more than skirmishes with ihatei to rimward.
Pearl-class Passenger Liner
Kraken Heavy Industries Consortium
(KHI) of Lyheric is a major starship manufacturer with a reputation for solid
and practical engineering. KHI designs and engine components are famous
throughout the Corellan League and provide the basis for much of the advanced
starship technology produced on Lyheric and Corella.
The Pearl-class passenger liner is Kraken's answer to
the need to provide jump-3 transit between the remote Lyheric Cluster and the
remainder of the Corellan League. Based on a 25-meter spherical hull, the Pearl
uses advanced KHI-engineered drives and battery technology to optimize performance
and is capable of wilderness refueling to pass through such undeveloped systems
as Nowhere, Dawn, Healer, and Virtue. The Pearl is also employed by the
Gateway Consortium to ease transit across its refueling stations and on to
Stormhaven, Nakris and even Zydar.
Favorably comparable in price and performance to the Third
Imperium's standard Subsidized Liner design and with the ability to add
armament against pirate and ihatei activity, the Pearl-class liner is a
common starship within and around the Corellan League. It often carries
additional stewards and support personnel on long or luxury voyages, but is
capable of supporting up to 24 passengers in relative comfort and transporting
an additional 10 in low berths along with more than 100 tons of cargo.
In the decades since its introduction, the Pearl-class
has spawned a number of variants, most notable the Marble-class
freighter capable of hauling more than 256 tons of cargo, various luxury yacht
conversions, and a number of jump-2 capable liners and freighters which sacrifice
range for decreased cost and increased revenue-generating capacity.
As it allows for a standardization of shipyard construction berths,
the basic 25-meter 600-ton hull shape is common to a number of KHI ship designs
for commercial, government, and military use, including the Morningstar-class
Assault Corvette.
Morningstar-class Assault Corvette
Based on its standard 25-meter spherical 600-ton hull, the Morningstar-class
Assault Corvette is Kraken Heavy Industries' direct answer to the Third
Imperium's standard 800-ton Broadsword-class Mercenary Cruiser design. Though
it uses 30-ton ship's boats instead of large modular cutters as subordinate
craft and packs troops in tighter quarter barracks, the Morningstar matches
performance and provides the same basic capabilities as the Broadsword
for a lower cost.
While the Corellan League Star Force operates numerous Morningstars,
the majority of the vessels are in non-military service as security vehicles
for Consortia and Great Houses. Additionally, the Morningstar's advanced
sensor capability allows it to act a command vessel for minor League members
with limited or no shipbuilding capability, though in many of these cases the more
heavily armored jump-2 Mace-class variant is employed.
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