The Beyond Subsector C: Die Weltbund
The Beyond Subsector C: Die Weltbund
System Data
Hex Name UWP Remarks {Ix} (Ex)
[Cx] N B Z PBG W
A Stellar
----
-------------------- --------- ------------------------ ------ ------- ------ -
-- - --- -- ---- ----------
1701
Quatsch B444686-B Ag Ni { 2 } (757+2) [6859] - - - 612 11 DiWb M2 V M3 V
1709
Thule C543434-A Ni Po
Co { 0 } (D36+2) [643F] - - - 321 11 DiWb M2 V
1802
Spandau B456579-A Ag Ni Sa { 2 } (845-1) [775B] - - - 712 6
DiWb F7 V D
1810
Tartakover A560895-B De Ri Pz
Ph Asla2 Varg1 { 3 } (A7D+1) [6B39] - S A 900 12 CsIm G2 V
1901
Saarland A876856-B Ph Pa Pi { 2 } (774-2) [6A3A] - K - 812 11 DiWb K4 V M6 V
1904
Ley E310000-0 Ba { -3 } (600+3) [0000] -
- - 020 15 DiWb M1 V M1 V
1907
Djend C645565-9 Ag Ni O:1908 { 0 } (745+2) [85A6] - - - 613 13 NaHu K7 V
1908
Yangikent B955687-A (Gmina)1
Ag Ni Tz { 2 } (A54+1) [B86B] - M - 802 7
NaHu M3 V
2004
Gauss D100212-B Lo Va { -1 } (811-1) [5199] -
- - 312 12 DiWb M1 V
2102
Hessen BA86799-C Ag Ri
Ht { 4 } (968-4) [2B78] - - - 512 10 DiWb G3 V
2103
Bayern B667698-9 Ag Ga Ni
Ri { 2 } (953+1) [786B] - - - 701 7
DiWb M1 V M1 V
2107
Zeben B221312-A Lo Po { 1 } (821+1) [346D] - K - 322 14 DiWb K7 V M2 V
2108
Diversion E301000-0 Ba Ic Va
Fz { -3 } (700+4) [0000] -
- - 010 6 NaXX G9 IV
2201
Sachsen A876898-C Ph Pa
Pi { 2 } (B75+2) [AA79] - K - 633 15 DiWb K0 V BD
2203
Pfalz B654598-B Ag Ni Ho
Tr { 2 } (843+3) [674A] - - - 920 12 DiWb K3 V
2207
Ilse C100310-A Lo Va { 0 } (A21-4) [737C] - - - 412 12 DiWb M2 V M2 V
2301
Westfalen B645599-A Ag Ni { 2 } (943+2) [873A] - - - 212 13 DiWb G7 V M9 V
2305
Morphy B7536BE-8 Ni Po
Da { -1 } (954-5) [8547]
- - A 621 14 NaHu K6 V
2308 Queen
Maud's Land B213211-A Lo Ic Co Sa { 1 } (C11-1) [1379] - - - 302 11 NaHu M2 V
2309
Tyren E400000-0 Ba Va
Tz { -3 } (500+1) [0000]
- - - 001 9 NaXX M1 V M8 V
2402
Alekhine BB85497-B Ni Pa { 1 } (636-1) [455C] - - - 820 8
NaHu K7 V
2403
Tupac C556799-9 Ag Tz { 1 } (A6C+2) [484B] - - - 731 8
NaHu M1 V
The Die Weltbund subsector consists
of 22 systems with a total population of 2.45 billion sentients, with only the
Aslan and Vargr populations of Tartakover comprising a significant non-human
element. With the exceptions of Yangikent and Tartakover, the trailing region
of Die Weltbund was mostly settled during the seventh century as Die Weltbund
began a centuries-long affiliation with the Third Imperium as a reliable client
state. Once that relationship ended and contact with the Imperium became more
antagonist, the region became a bulwark against aggression, both from nearby
corsairs and from Imperial Navy commerce raiders during the Third and Fourth
Frontier Wars.
Worlds
Saarland (1901 A876856-B)
During the Imperial client-state era, Saarland was a major
port and industrial nexus of Die Weltbund, second to Bundestag in population
and productivity. Unfortunately, the world never fully recovered physically or
psychologically from the devastation of its orbital infrastructure by an
Imperial raiding task force in the Third Frontier War. Now burdened by
monopolies and regulation, its industries are falling behind in technology,
productivity, and quality. Saarland maintains its pride as host of the largest
cargo terminal in the realm, mainly from the influence of the locally
headquartered Sternhansa trade monopoly. Still, population growth has
been negative for more than a century with the world suffering from emigration
and a low birth rate.
Saschen (2201 A876898-C)
Bracketed by two rich planetoid belts, Saschen was settled
in 617 to become a mining and industrial center. Presently Saschen is also the
military bulwark of Die Weltbund, home of the realm's largest naval base,
protecting against Vargr and Human corsairs from beyond the border and, if war
comes again, from Third Imperium commerce raiders. A disproportionate number of
Saschen citizens serve in the Grossesternmarine. In the past century,
Saschen has become the second-most industrious world in Die Weltbund,
overtaking Saarland in technology and productivity. Highly skilled workers
labor within an efficient, if bureaucratic, economy. As long as one doesn't
question the status quo, one does quite well on Saschen.
Tartakover (1810 A560895-B)
Within the Third Imperium, Tartakover is known as a motley lawless
desert world at the end of the x-boat line. This is only somewhat accurate. The
world hosts the furthest permanent Imperial Interstellar Scout Service base to
maintain a courier office, and it is a thousand-year-old trading center with a
rich multi-cultural history, including significant minorities of Aslan and
Vargr citizens. But is not technically lawless, though levels of violence are
high enough to designate the world an Amber Zone.
Physical Characteristics
Despite being theoretically located in the center of the
habitable zone of a G2 V star, Tartakover is a desert world with nothing more
than seasonal rivers and small lakes on the surface. At some earlier point in
the system's history, a close encounter with another star disrupted the entire
solar system, leaving twelve rocky worlds in eccentric orbits and no gas giants
or significant planetoids. An occasional comet from a sparse and distorted Oort
cloud traverses the system, but for fuel, a visitor has little choice but to
visit Tartakover's sprawling orbital or surface starport facilities. The
world's atmosphere is breathable, supported by an ecosystem of hardy microbes
that coat the surfaces of rocky deserts and eroded mountain ranges. With an
insignificant axial tilt, it is the rather eccentric orbit that carries the
world to the extremes of the habitable zone that account for much of the
seasonal variation in temperatures. Strong cyclonic storms cross vast deserts
during the summer months, restricting most of the population to the parched
land in the shadow of ancient mountain ranges. Water is mostly pulled from the
air in large vaporator farms.
History
For the first five hundred years of its existence,
Tartakover was known as Waypoint and was a member of the Corellan League. Originally
settled in -104 as a forward trade post between the League and the Human
colonies at Brandenburg and Yangikent, Waypoint soon attracted traders from
Thoznaen, Floria, the Hierate, and even the I'Sred!Ni. In 420, the world took
advantage of chaos within the League and the leader of the local Broker's
Guild, Aaron Tartakover, convinced Alberto Rannvik, the solitary Third Imperium
consular official on the planet, to accept the world as a client state. Within
five years, the IISS had established an outpost, the planet had been re-named
Tartakover, and the obscure consular officer, better known as the architect of
the Peace of Kaiear, had been granted a barony and assigned as ambassador to an
entire, albeit distant, sector. Over the subsequent centuries, an open
immigration policy has significantly expanded a population that now includes
hundreds of millions of Aslan and tens of millions of Vargr in addition to at
least a dozen minor races and even an enclave of Hivers.
Social Characteristics
The government of Tartakover evolved from the guilds of
Waypoint and the Starport Authority bureaucracy. The current "Operating
Agreement" which serves as the constitution of Tartakover dates to 447,
but has evolved through a series of amendments that have added powers and
checks to many interest groups. The sixty-three member Coordinating Committee
is the arbiter of executive and judicial affairs and consists of members
appointed by various guilds, corporations, unions, clans, and municipal
committees. Laws are not particularly strict, but they are often obscure and
guilt can be determined more by influence than evidence. The citizens of
Tartakover identify more with interest groups than the central government, and
with a weak police force and a military concerned with external threats from
space not internal threats on the ground, conflicts between special interests
can sometimes take the form of low-level gang warfare. As a result, the
Traveller's Aid Society has designed the world an Amber Zone.
At the insistence of the four major Aslan clans on the
world, dueling is legal, and the less violent forms of Aslan warfare, including
assassinations and limited wars staged in the desolate desert regions, are
tolerated by the central government. While offworlders are not often directly
targeted by local factions, they can be caught in the crossfire or become
embroiled in the legal system as pawns in some greater struggle between groups.
Yangikent (1908 B955687-A)
A fiercely independent world on the border edge of Die
Weltbund, Yangikent has been settled for two and a half millennia, since the
fall of the Sindalian Empire. Its oppression of its native Gmina population has
given the world and its people a negative reputation, but that, if anything,
has made the "Yangi" more self-reliant and sensitive to slights.
Physical Characteristics
Yangikent is a large twilight world in tight orbit around a
red dwarf star. The dense world has a gravity of 1.19 standard, but eons of
stellar activity has eroded the atmosphere to the point where it is barely
dense enough to be breathable. A perpetual storm covers the ocean of the Bright
Face and all Yangi inhabit the Astana peninsula of the Dark Face continent that
protrudes into the twilight zone. The native Gmina are restricted to three
reservations in distant dry valleys and plateaus where the red sun barely
lightens the horizon.
History
Sindalian refugees from the final days of the Empire settled
Yangikent in -1408. Yangi legends claim the original colonists had sought to
settle on Corella, but were rebuffed, but the Corellan League has no record of
this. In any case, a battered converted troop transport set down on the
twilight steppes of Yangikent even as its lifters began to fail. The remains of
the ship still form part of the old town in the capital city of Astana.
It was a generation before the settler realized they were
sharing the planet with the native Gmina. An expedition to found a new
settlement in a fertile valley was attacked by tailless scorpion-like creatures
armed with spears and bows. Thus began an antagonistic relations that saw the
Gmina population decimated and reduced to reservations on marginal semi-arid
lands within two centuries.
More cordial and better documented contact with the Corellan
League grew after -1100, but distance limited trade. In the second century
Tangikent reacquired gravitic and jump knowledge, not from Corella or Die
Weltbund but from a captured corsair out of Thoznaen.
Never very populous but almost pathologically self-reliant,
the Yangi established a colony on neighboring Djend in 455 and maintained good
relations with the Third Imperium mainly to counter Die Weltbund influence.
After Die Weltbund ended its client state relationship with the Third Imperium
in 984, Yangikent spent the next hundred years in negotiations with the Third
Imperium, but the world has not acquiesced to formal client state status,
though it allows IISS couriers to traverse the Djend system on route to
Tartakover.
Social Characteristics
The citizens of Yangikent are universally known as the
Yangi. They are a law-abiding, traditional people, suspicious of outsiders and
intolerant of criticism from those who have not experienced life on their
world. Much of the population lives in agricultural regions, exposed to
constant twilight and periodic rains from the ocean of the Bright Side. By law,
all Yangi are entitled to enough agricultural land to sustain their families
and large commercial agricultural concerns are discouraged. Local law enforcement
is restricted to nonlethal weaponry and the only armed forces outside the Space
Defense Force are the paramilitary Rangers, who keep the Gmina confined to
their reservation with lethal force. Visitors to Yangikent are viewed with
suspicion and criticism of the treatment the Gmina is met by at least verbal
hostility and usually revocation of visas.
Articles
Gmina
The Gmina are a primitive tail-less scorpion-like race
confined to reservations on their native world of Yangikent. The origin of
their name is obscure and the gesture and whistle-based Gmina language does not
directly translate into anything but "People".
Physical Characteristics
A Gmina's resemblance to a giant tail-less Terran scorpion
is only superficial. An adult Gmina stands two meters tall, three meters long
and masses 200kg. The Gmina sport soft slightly scaly skin and internal
skeletons. The Gmina have ten limbs, the upper two sets manipulative limbs
ending in four claw-like fingers, the lower three sets of locomotive limbs
ending in broad padded paw-like digits. A Gmina's head has the general shape of
a curved beak. It has two primary eyes set on lateral eyestalks and either two
(male) or three (female) sets of smaller eyes behind the stalks. The head
splits open like a beak to reveal a frilled throat passage that serves as mouth
and olfactory sensor. Respiration and auditory functions are performed by two
sets of gills located posterior of each manipulative limb pair. A half-meter-high
fin runs the length of the back to provide cooling. The Gmina's vision is
centered in the infrared, with only the major eyes capable of seeing visual
light to 600 nanometers. A Gmina's skin coloration varies with age and gender
with the males featuring a dull orange coloration while the females are a dark
red bordering on infrared. Most adults cover their skins in geometric tattooing
that indicates personal history and status.
Gmina are omnivores, hunting small game and gathering or
cultivating a variety of root-like vegetables.
Life Cycle
Gmina newborns are born live, usually singly after a 90
standard day gestation. The black newborn is genderless and unable to care for
itself for the first two standard years of its life. Gmina traditionally reside
in bands, small related groups of 10-20 individuals. These bands secrete
hormones that determine the gender of the young Gmina at approximately four
standard years. Usually, the gender selection balances the gender within a band.
Males lose the third set of small eyes and grown a brighter coloration within a
year of selection. At this stage, a Gmina is reproductively adult, but only
masses half of full size, filling out over the course of the next three
standard years.
At eight standard years, a Gmina is considered a full adult.
Females remain with their birth band, but males wander alone into the
wilderness until adopted by a new band.
An adult Gmina remains reproductively active for life,
usually surviving for forty standard years, though actual full lifespan is
twice that age.
Evolutionary Development
Gmina belong to the dominate taxa of fauna on Yangikent.
Complex fauna has inhabited the twilight regions of Yangikent for at least 400
million years. The route to sentience is unclear and not well-studied, but
geological evidence of a period massive flares from the world's red dwarf sun
followed by shifts in rainfall patterns on the Astana Peninsula are likely
contributors. Fossils of essentially modern Gmina date back at least 3 million
years.
History and Society
The Gmina have never progressed past TL 0. At time of
contact, the Gmina numbered in the millions, with loose tribes divided into
clans and further into many small family bands of 10-20 adults that maintained
a semi-nomadic existence. Though some tribes practiced agriculture, they did not
maintain permanent dwellings, but lingered in camps around their fields. Gmina
do not construct permanent shelters, though they do build fire pits and
temporary cover against severe weather.
The arrival of Humans in -1408 had no immediate effect on
Gmina society for the first twenty years, but then the fledgling human colony
set out to establish a subsidiary settlement in a new river valley. Gmina
tribesmen confronted the newcomers with spears and bows and were met with rifle
fire. For the next two centuries Yangi settlers drove back Gmina tribes from
the most fertile land, eventually establishing a set of reservations in
marginal land in the libration zone, where the sun only rises above the horizon
for parts of the year.
Currently less than a million Gmina survive in three tribal
reservations. Their culture remains essentially intact, but their numbers have
been in slow decline for two thousand years.
Interstellar Relations
The Gmina reservations are off-limits to Humans. The Yangi
consider this a culturally protective measure, but offworld activists suspect
the policy to be as much to prevent documentation of conditions on reservation
land. Knowledge of Gmina society is limited to published studies by local
sophontologists with no offworld peer review. Gmina who escape the reservation
and survive the harsh wilderness between Gmina lands and settled regions are
captured and returned to the reservation or killed if they resist.
Sternhansa Lübeck-class
Trader
Die Weltbund's Sternhansa interstellar trading monopoly
maintains a standardized fleet of 800-ton armed trading vessels. The Lübeck-class
trader is a sturdy, rather utilitarian jump-2 starship. It is armed with four
triple turrets, each usually equipped with two beam lasers and a sandcaster for
self-defense, with deck hands doubling as gunners. The ships are able to defend
themselves well from the lone pirate, but travel in convoys in more dangerous
territory, often accompanied by a Grossesternmarine escort warship. Only
partially streamlined, the Lübeck normally depends on its
90-ton Barkasse shuttle for cargo transfer and refueling. The ship's stated 405
ton cargo capacity includes 68 tons of shuttle cargo capacity that is
unavailable during wilderness refueling operations. The Lübeck's
powerplant can support maneuver or jump drives, but not both, requiring the
ship to coast during final jump preparations. As a trading vessel, the ship is
not designed to carry passengers, though two or three staterooms can be
available if the junior crew doubles up. Two passenger variants sacrifice
either 110 or 220 tons cargo capacity for 20 or 40 passenger staterooms and
supporting space.
The Lübeck is designed to operate on
established routes and is not well suited to exploratory trade missions, though
some captains choose to disregard its limitations in search of greater profit.
Nearly all losses to piracy, accident, or other misadventure have occurred
outside established Sternhansa trade routes.
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